5 years and 5 months ago Comments: 29


All players have their favorite server, and they play only on it, refusing to play on others, saying that: “I have no luck there.” Maybe. But when have you tried playing on other servers? For a long time. I advise you to try, maybe you’ll even have better luck.

But this directly depends on the server you have chosen. How does everything work in World of Tanks? We press the “W” button (move forward), our computer transmits information to the game server, this server confirms the action, and transmits information to ours and the computer of our allies (If we are in the light, then to the computers of our opponents). Why did I tell you this? "Elementary Watson." You see, each server is physically located in different places. What does it mean? For example: WE are located in Moscow (or near Moscow), and instead of choosing a server that is located in Moscow, we chose a server that is located, say, in Vladivostok. What will we get? And we, dear friends, will get a very long delay in the game, and also a high ping. Why? Yes, because information is transmitted quickly via the Internet, but when transmitted over long distances, it is still noticeable. In this case, the transmission goes through half of Russia, and as you know, this is not a small country, so the delays are significant.

The choice of server should be done according to this principle! Luck is a relative matter, it can come and it can go.


Where are the World of Tanks game clusters located?

Russia

  • RU1 - Russia, Moscow (login.p1.worldoftanks.net)
  • RU2 - Russia, Moscow (login.p2.worldoftanks.net)
  • RU3 - Netherlands, Amsterdam (login.p3.worldoftanks.net)
  • RU4 - Russia, Novosibirsk (login.p4.worldoftanks.net)
  • RU5 - Russia, Moscow (login.p5.worldoftanks.net)
  • RU6 - Russia, Moscow (login.p6.worldoftanks.net)
  • RU7 - Russia, Moscow (login.p7.worldoftanks.net)
  • RU8 - Russia, Krasnoyarsk (login.p8.worldoftanks.net)

Europe

  • EU1 - Germany, Munich (213.252.131.21, 213.252.131.31, 213.252.131.41, 213.252.131.51)(login.p1.worldoftanks.eu)
  • EU2 - Netherlands, Amsterdam (185.12.240.100, 185.12.240.110, 185.12.240.140, 185.12.240.150)(login.p2.worldoftanks.eu)

China

  • CH1 - China, Hebei (Shijiazhuang) (221.192.143.165) (wotcn1-slave-165.worldoftanks.cn)
  • CH2 - China, Shanghai (114.80.73.87) (wotcn2-slave-87.worldoftanks.cn)

According to information from Eurowiki:

  • CH1 - China, Langfang, Hebei Province(China Unicom, north)(221.192.143.171)(login.cn-n.worldoftanks.cn)
  • CH2 - China, Shanghai(China Telecom, center/east)(114.80.73.86)(login.p1.cn-s.worldoftanks.cn)
  • CH3 - China, Chengdu, Sichuan Province(China Telecom, southwest/northwest)(61.188.177.45)(login.p2.cn-s.worldoftanks.cn)
  • CH4 - China, Guangzhou, Guangdong Province(China Telecom, south)(183.61.253.44)(login.p3.cn-s.worldoftanks.cn)

USA

  • US1 - USA, Washington (209.170.73.34, 209.170.73.54, 209.170.73.64)(login-p1.worldoftanks.com)
  • US2 - USA, Los Angeles (162.213.61.85, 162.213.61.63, 209.170.73.70)(login-p2.worldoftanks.com)

Southeast Asian region

  • SEA1 - Republic of Singapore, Singapore (103.9.183.37)(login.worldoftanks-sea.com)

Republic of Korea

  • ROK1 - Republic of Korea, Seoul (121.78.67.11, 121.78.67.21, 121.78.67.31)(login.worldoftanks.kr)

Vietnam

  • VN1 - Vietnam, Hanoi (117.103.201.18, 117.103.201.22, 117.103.201.12)(login.worldoftanks.vn)

Choosing the best server using the WOT Ping Server program


Despite the simplicity and reliability of the method described above for determining the most best server, the most understandable for the average user would be to use the specialized utility WOT PING SERVER (Program Page). The WOT PING SERVER program is designed to analyze the quality of Internet connections with ten game servers of the WOT game. The program has an intuitive interface and multilingual support, which in turn allows you to determine the most suitable server for a comfortable game in a couple of clicks.

Choosing the Best Server Using Wot Ping Clusters


The advantages over other analogues are that the entire ping is displayed in the form of a graph and, to the right of it, in text format for clarity. Also, for a stable connection, a cluster is calculated in which packet loss is minimal or completely absent. But the most important advantage of the program is that the most suitable server is displayed in the results. The application is multi-threaded, so it does not freeze during pinging. A configuration file has been implemented, which means you can add an unlimited number of clusters (servers). It is possible to choose the number of attempts and the interval between them. (Official forum thread) System Requirements- Microsoft.NET Framework 4

We create small program for pinging servers

The easiest and most reliable way to ping servers is:
  1. Create a file Text document.txt
  2. Add the code below into it
  3. Rename it to ping.bat
  4. Launch
Embed code in text document for RU region.
@echo off
color 0a
@echo============================================Server RU1================= ====####################
@ping.exe login.p1.worldoftanks.net
@echo============================================Server RU2================================================================ ====####################
@ping.exe login.p2.worldoftanks.net
@echo============================================Server RU3=== ====####################
@ping.exe login.p3.worldoftanks.net
@echo============================================Server RU4================================================================ ====####################
@ping.exe login.p4.worldoftanks.net
@echo============================================Server RU5================================================================= ====####################
@ping.exe login.p5.worldoftanks.net
@echo============================================Server RU6================= ====####################
@ping.exe login.p6.worldoftanks.net
@echo============================================Server RU7================= ====####################
@ping.exe login.p7.worldoftanks.net
@echo============================================Server RU8================================================================= ====####################
@ping.exe login.p8.worldoftanks.net
@echo ================================================================ ===========####################
@pause
It should look something like:

Fortune


Oddly enough, most players make their choice precisely according to this principle. They are “lucky” on this server, and “unlucky” on another. Nonsense and nothing more. The game has nothing like it, and never will. However, sometimes it happens that there are only losses many times in a row, and he throws to the maximum possible level for this technique. In this case, changing the server is useful, since this server is dominated by levels that are not beneficial to us. Then you can go to another server, where the situation is the opposite: our levels dominate.

Conclusions

  • The server must be selected according to the results of ping and tracing
  • We need to know 2 or 3 servers close to us, so that if we often get into the “top” rather than the “top”, we can change the server.

Special thanks to:

sawa262

little_boy_acc_green

I think that's all. Good luck tankers, and remember: “The main part of any weapon is the head of its owner”. Naturally, the main thing in wot is game servers, if we consider the technical part.

By the way, these are not completely separate servers, these are cluster systems. That is, this is a whole link of servers, acting as a single server. A cluster system is one of the most popular and effective solutions for load distribution. Naturally, popular online games must have a powerful server base. By the way, the maintenance and support of game clusters is a significant expense for developers.

So, despite the fact that on the www.site I often reproach KVG for excessive greed, you need to understand that they have a lot of expenses for maintaining the world of tanks project. We must not forget about the need to make a profit, so paid services are an integral part of the gameplay, which relies heavily on them.

Servers in Russia

Below is a list of servers, their geographical location and name. I don’t recommend remembering the IP address right away; it’s better to do a ping (ping command, for example ping login.p4.worldoftanks.net) by the server name, DNS will tell you the IP, that’s why this system is needed.

RU1 - login.p1.worldoftanks.net - Moscow
RU2 - login.p2.worldoftanks.net - Moscow
RU3 - login.p3.worldoftanks.net – Munich (this is not a mistake, it is in Germany)
RU4 - login.p4.worldoftanks.net - Novosibirsk
RU5 - login.p5.worldoftanks.net - Moscow
RU6 - login.p6.worldoftanks.net – Moscow

What do we see? There are a lot of clusters, which seems to hint at the enormous popularity of wot in the CIS countries, but geographically almost all of them are located in Moscow. The third server is located in Germany, the reasons for this situation are on www..

Servers in Europe

And here is the reason for such an original location of the RU3 server: the European KVG base has settled there, where there is free capacity.

EU1 - login.p1.worldoftanks.eu - Munich
EU2 - login.p2.worldoftanks.eu – Munich

It is easy to guess that the popularity of the world of tanks in this region is very limited, despite the presence of German, British and French tanks in the game. This is understandable, the backbone of the world of tanks audience is the CIS countries, and so far there are no special reasons for popularizing this online games I don’t see it in the rest of the civilized world.

Chinese wot servers

But here it’s more interesting, the coverage of the territory of China is being done more consciously, since the developers have reasonable hopes that Chinese fans of computer games will join the top of donors or simply active players.

CH1 - wotcn1-slave-165.worldoftanks.cn - Hebei (Shijiazhuang)
CH2 - wotcn2-slave-87.worldoftanks.cn - Shanghai

Servers in the USA

The situation here is quite sad, there is only one server running for all states. Even though a branch of US tanks was introduced into wot, the path to the gaming Olympus will be difficult for the developers of the world of tanks from Belarus. Most likely, it is unlikely that anything will burn out in this region.

US1 - login-master.worldoftanks.com - Washington

Servers in Southeast Asia

Having wot support all over the world is good and not too expensive for developers, so even Southeast Asia has its own gaming cluster, which is based in the glorious city of Singapore.

SEA1 - login.worldoftanks-sea.com - Singapore

Servers in Korea

It’s difficult to surprise Koreans with computer games, but wot can’t dream of government support, this isn’t the legendary Starcraft. And Asians have a lot of their own online projects, often cliched Korean role-playing multiplayer online games come to us.

ROK1 - login.worldoftanks.kr – Seoul

Which wot server to choose?

It is quite natural and logical that only users of the Russian-speaking client have a choice. By the way, with it access to servers in other regions is prohibited, this is how the World of Tanks virtual world system is built. If you want to play with the Americans or the Chinese, you will have to register on the Chinese wot website and download their client. But for our region the choice is wide.

We choose the server that is better, which is located closer to us geographically. This will allow you to play more comfortably, with less ping. Otherwise, you can choose the one you like best. By the way, many players are trying to break another series of defeats by changing servers. I believe that it is better to treat this by simply interrupting the game, and not by changing the server, do not try to win back in any games.

Alas, most wot servers are located in Moscow, so most of the country is not comfortably covered. The only server for the rest of the Russian Federation is the fourth (RU4), however, it is enough. Perhaps in the future, the developers will expand the network of game servers in this direction.

Total

Naturally, the main attention of the KVG is focused on the CIS, just like ours. Here you can easily choose a server that will be less loaded, you have freedom of choice. Unfortunately, only the European part of Russia is well covered. Everyone else has to be content with only the fourth server in Novosibirsk. However, you can play on any, but the delay there will be longer.

It would also be nice to be able to play globally, with players from other servers, from other regions. However, at the moment this is not possible. While there is no hope that the developers will agree to such a modernization, most likely, the popularity of the project will decline earlier.

As there are more and more players in the World of Tanks, the issue of signal delay (ping) in the game and the load on game servers becomes relevant. In this post, I will try to cover the most pressing issues: how clusters differ from each other, which is the busiest server, etc.

Today, World Of Tanks has 4 game servers (aka clusters), which are located in different regions:

Russian WoT servers

European WoT servers

China

America

Southeast Asian region

Republic of Korea

Which server to choose?

When choosing a server, you should take into account subsequent gaming actions: if you want to play in a company, then you will be interested in RU1 (if the ping is of course not higher than 100), if you just play for fun, then your choice is a server with minimal ping (signal delay ).

How to check ping?

Open the start menu / run / cmd / ping x.x.x.x [Comment: the letter x replaces the number, letter addresses are entered as is) + enter

How to connect to the EU server via the RU client?

In short - no way. This is explained by the fact that the base of player accounts on the servers is different.

Which server is the busiest?

RU1. It is quite difficult to arrange servers in descending order, because the demand for the game in different regions fluctuates depending on the time of the region.

To play with maximum comfort, when entering the game in the “Server” field, select “Auto” and thereby (most likely) you will be connected to the best server for you.

Download World Of Tanks server

Probably many people, not burdened with worldly worries, have already thought about opening their own WoT server with blackjack and preference. This doesn't happen for many reasons. The first and most important thing is that the settings and configuration data for WoT servers are known only to employees of the studio’s technical department. Therefore, the server cannot be downloaded and pirate clusters are also not organized. Such things.

The most successful multiplayer projects have a huge number of game servers around the world. This guarantees connection stability and connection quality, even when gamers are located in different parts of the world. The further a player is from the server closest to him, the worse his connection will be. Accordingly, if a developer wants users to register in his game and spend time in it, he needs to open as many servers as possible. Accordingly, the gamer should also know where exactly the servers are located, because he may try to connect to one that is too far from him, and therefore the connection will be worse. But there is probably a server nearby that will provide the player with an ideal connection. Considering the fact that World of Tanks is one of the most popular multiplayer projects in the world, it is worth considering the location of the World of Tanks servers.

Main servers

Considering the fact that this game was developed in Belarus, it is logical that most of the servers will be located somewhere nearby. For some reason, the developers decided not to trust the content of the clusters to their compatriots, so most of them are located in the neighboring country - Russia. Most of the players in this project are from the Russian Federation, so absolutely no one is complaining - only the Ukrainians are a little indignant, because their signal is extremely bad. In any case, you need to know the location of the World of Tanks servers in order to understand which one is best to connect to. The most popular are servers numbered 1, 2, 5, 6 and 7, because they are located in the capital of the Russian Federation - Moscow, and they bear the main load. However, these are not all clusters located on For example, server number 4 is located in Novosibirsk, which significantly expands the location of World of Tanks servers. RU 8 - which is located in Krasnoyarsk, which allows you to play "World of Tanks" almost throughout the entire territory of the Russian Federation without any problems.

Special Russian servers

As you already understand, seven Russian servers are located on the territory of the Russian Federation. However, it is worth noting that all sources say that there are nine in total - where are the remaining two? What is the real location of the World of Tanks servers? RU3/RU4 - how big can the difference between them be? As it turns out, it's not just big - it's huge. The fact is that the fourth server, as mentioned earlier, is located in Novosibirsk. But the third is located on German territory, in the city of Frankfurt, but at the same time it remains Russian. The situation is exactly the same with the ninth Russian server, which is located in the Netherlands, in the capital of the country, Amsterdam. As you can see, the location of World of Tanks servers is quite convenient and covers an impressive part of the globe. However, these are only Russian servers, and there are also foreign ones.

European servers

In Europe, the location of World of Tanks servers is not particularly wide, but it is enough to maintain a stable and high-quality connection in almost the entire EU. Clusters are located in only two countries - the Netherlands and Germany. There are four of them, but they are all located in two cities - Amsterdam and Munich, respectively. Thus, it is possible to cover a fairly large territory, both eastern and central, and therefore everyone is satisfied, no one has any complaints. In the case of World of Tanks, the location of servers in European countries was chosen very wisely.

American servers

It's no secret that Americans also willingly play Belarusian-made games. Therefore, you should not be surprised that there are servers in the United States of America. Their total number is only six, but this is enough for a huge part of the United States to have high-quality access to the “World of Tanks.” However, the servers are located only in two cities - Washington and Los Angeles. If you live far away from them, you may, of course, have certain problems if you want to play World of Tanks. The location of the servers, however, allows almost all Americans to play without any glitches or lags.

Asian servers

Everyone knows that Asians are the craziest gamers in the world. They win almost all the championships in computer games, they can sit at computers and consoles for days, all sorts of incidents happen to Asians, for example, when they forget to eat because of games. Therefore, it is not surprising that there are also as many as eight servers in Asia. Four of them are located in different three of them can be found in Seoul, and another one is located in Singapore. Thus, World game of Tanks was able to weave almost the entire world with server networks, so you can connect to it almost anywhere in the world, and you are unlikely to have connection problems.

Find out IP by domain name You can use the nslookup command in the Command Line.
To do this: Start - Run - cmd - nslookup , Where - this is the server name, for example login.p1.worldoftanks.net

Result

Nslookup login.p1.worldoftanks.net Server: google-public-dns-a.google.com Address: 8.8.8.8 Untrustworthy response: Name: login.p1.worldoftanks.net Addresses: 178.20.235.129 178.20.235.151 178.20. 235.173 178.20.235.189

In this case, the IP addresses of login.p1.worldoftanks.net are as follows:

178.20.235.129
178.20.235.151
178.20.235.173
178.20.235.189

Choosing the Best Server

Using the Ping command

To find out which server is better to play WOT on, you need to open the Command Line: Start - Standard - Command line and write ping IP(where IP is the server address).

Team results ping 178.20.235.180 from Moscow

C:\Users\ping 178.20.235.180 Pinging 178.20.235.180 with 32 bytes of data: Reply from 178.20.235.180: bytes=32 time=3ms TTL=55 Reply from 178.20.235.180: bytes=32 time=3ms TTL=55 Reply from 178.20.235.180: bytes=32 time=3ms TTL=55 Reply from 178.20.235.180: bytes=32 time=3ms TTL=55 Ping statistics for 178.20.235.180: Packets: Sent = 4, Received = 4, Lost = 0 ( 0% loss), Approximate round trip times in milli-seconds: Minimum = 3ms, Maximum = 3ms, Average = 3ms

However, it is easier to check the ping to the server using a domain name, since the IP addresses behind it can be changed.

Team results ping login.p1.worldoftanks.net

C:\Users\ping login.p1.worldoftanks.net Exchange of packets with login.p1.worldoftanks.net with 32 bytes of data: Reply from 178.20.235.189: number of bytes=32 time=2ms TTL=127 Reply from 178.20.235.189: number of bytes=32 time=2ms TTL=127 Reply from 178.20.235.189: number of bytes=32 time=2ms TTL=127 Reply from 178.20.235.189: number of bytes=32 time=1ms TTL=127 Ping statistics for 178.20.235.189: Packets : sent = 4, received = 4, lost = 0 (0% loss) Approximate round trip time in ms: Minimum = 1ms, Maximum = 2ms, Average = 1ms

It is possible to run a ping check in automatic mode for multiple servers.

To do this you need to do the following:

  1. Create a file Text document.txt
  2. Add the code below into it
  3. Rename it to ping.bat
  4. Launch

Code to insert into a text document

@echo off color 0a @echo=============Server RU1============ =========#################### @ping.exe login.p1.worldoftanks.net @echo======== =====================Server RU2=====================###### ############## @ping.exe login.p2.worldoftanks.net @echo========= ======Server RU3=====================#################### @ ping.exe login.p3.worldoftanks.net @echo============================Server RU4======= ==============#################### @ping.exe login.p4.worldoftanks.net @echo=== ========================================Server RU5=====================# ################### @ping.exe login.p5.worldoftanks.net @echo================== ===========Server RU6======================################ #### @ping.exe login.p6.worldoftanks.net @echo===============Server RU7== ====================###################### @ping.exe login.p7.worldoftanks.net @echo============================================Server RU8================================================================= ====#################### @ping.exe login.p8.worldoftanks.net @echo============= ================Server RU9====================================########### ######### @ping.exe login.p9.worldoftanks.net @echo============================ =Server RU10====================================################### @ping.exe login.p10 .worldoftanks.net @echo ========================================================== ==============#################### @pause

Result

Using the PingCheck program

The program will help you determine which RU is better to play WoT on. PingCheck. It was published by the developer relatively recently, but has already gained popularity. The software supports checking multiple servers simultaneously. In addition to the World of gaming clusters Tanks program It can also check World of Warplanes game clusters for availability. A feature of the program is its simplicity and beautiful design.
Requires Microsoft .NET Framework 4.0 to work

Screenshot

Using the WoT Ping Server program

Despite the simplicity and reliability of the methods described above for determining the best server or ping for World of Tanks, the most understandable for the user will be to use a specialized utility WoT Ping Server . Program WoT Ping Server designed to analyze the quality of the Internet connection with ten game servers. The program has an intuitive interface and multilingual support, which allows you to determine the most suitable server for a comfortable game in a couple of clicks.
The advantage of this program is that it works on clean operating system, that is, it does not require installation of additional software. Test results are displayed in the form of a histogram. It is possible to run an extended connection test.

Screenshot

Using the WoT Ping Clusters program

The advantages over analogues are that in addition to text, the ping is also displayed in the form of a graph.
For connection stability, a cluster is calculated in which packet loss is minimal or completely absent.
And the most suitable server based on ping results is displayed in recommendations.
A configuration file has been implemented, which means you can add an unlimited number of clusters (servers).
It is possible to choose the number of attempts and the interval between them.
Requires installation to work


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